CS2 float checker
Paste an inspect link to read the exact float, pattern seed and wear, and see where it sits in the skin's float cap.
Look up any skin's float cap
No inspect link? Search a skin to see its lowest and highest possible float and what each wear sells for.
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How to check the float of a CS2 skin
The float is stored on the item, so the only way to read it for one particular skin is from its inspect link. This tool decodes that link for you, with no Steam login and no game client.
- Open your Steam inventory, or the item's page on the Community Market or any trading site.
- Right-click the item and choose Inspect in Game, or copy the inspect link from the listing.
- Paste the link into the box at the top and press Check float. Press Try an example to see a finished result first.
- Read the float to ten places, the wear tier, the pattern seed and where the float sits in the skin's own cap.
Links copied from CS2 since March 2026 hold the item data inside the link itself. Older links that end in an asset ID such as A123D456 only point at an item, and Steam would have to be asked for the data, so copy a fresh link if you see an error. To check the float of everything you own in one go, price your whole inventory with the inventory value checker.
CS2 wear tiers and float ranges
Every skin has a float from 0 to 1, and the wear name is just the band it falls in. The bands are not equal widths: Field-Tested covers 23% of the scale and Well-Worn only 7%.
| Wear | Float from | Float to | Share of 0 to 1 |
|---|---|---|---|
| Factory New | 0.00 | 0.07 | 7% |
| Minimal Wear | 0.07 | 0.15 | 8% |
| Field-Tested | 0.15 | 0.38 | 23% |
| Well-Worn | 0.38 | 0.45 | 7% |
| Battle-Scarred | 0.45 | 1.00 | 55% |
Float caps: why some skins can never be Factory New
A skin does not always use the whole 0 to 1 scale. Its finish has a minimum and maximum float, the float cap, and every item drops somewhere inside it. In our 1,954-skin snapshot, 423 skins use the full range, 61 have a minimum of 0.07 or more and so can never be Factory New, and 308 stop at 0.45 or lower and can never be Battle-Scarred.
That is why wear name alone is a blunt guide. A Field-Tested skin capped at 0.15 to 0.38 is worth the same wear name as one that can go lower, but only one of them has a low float to hunt for. Open float ranges to see the cap of every skin by weapon, or search one above.
How the position in range is worked out
Position in range is (float minus the skin's minimum) divided by (its maximum minus its minimum). It is the same normalisation CS2 uses when it works out the output float of a contract, which is why it matters for the trade-up calculator: two inputs with the same float can sit at very different places in their own caps.
What float does to price: AK-47 | Redline
Redline is capped at 0.10 to 0.70, so it never comes Factory New. In the 10 November 2026 snapshot its lowest listings are $114.15 in Minimal Wear, $25.00 in Field-Tested, $23.67 in Well-Worn and $21.74 in Battle-Scarred. Those are floors by wear name. Inside Minimal Wear a 0.100 float and a 0.149 float share a price floor, but buyers pay more for the cleaner one, so use the float and position on this page to judge an asking price, not only the wear name.
Stickers and patterns come on top. A skin with a rare sticker can be worth more than its float suggests; price one with the sticker craft calculator.
Float ranges by weapon
Every skin's float cap and the wears it can come in, with the lowest listing for each.
Skins that can't be Factory New
Their lowest possible float is 0.07 or higher, so Minimal Wear is the best you can get.
| Skin | Rarity | Min float | Max float |
|---|---|---|---|
| Covert | 0.40 | 1.00 | |
| Covert | 0.40 | 1.00 | |
| Covert | 0.40 | 1.00 | |
| Covert | 0.40 | 1.00 | |
| Covert | 0.40 | 1.00 | |
| Covert | 0.40 | 1.00 | |
| Covert | 0.40 | 1.00 | |
| Covert | 0.40 | 1.00 | |
| Covert | 0.40 | 1.00 | |
| Covert | 0.40 | 1.00 | |
| Covert | 0.40 | 1.00 | |
| Covert | 0.40 | 1.00 |
Skins that only come Factory New or Minimal Wear
Their float cap stops at 0.08 or lower.
| Skin | Rarity | Min float | Max float |
|---|---|---|---|
| Mil-Spec Grade | 0.00 | 0.03 | |
| Mil-Spec Grade | 0.00 | 0.04 | |
| Mil-Spec Grade | 0.00 | 0.04 | |
| Covert | 0.00 | 0.08 | |
| Covert | 0.00 | 0.08 | |
| Covert | 0.00 | 0.08 | |
| Covert | 0.00 | 0.08 | |
| Covert | 0.00 | 0.08 | |
| Covert | 0.00 | 0.08 | |
| Covert | 0.00 | 0.08 | |
| Covert | 0.00 | 0.08 | |
| Covert | 0.00 | 0.08 | |
| Covert | 0.00 | 0.08 | |
| Covert | 0.00 | 0.08 | |
| Covert | 0.00 | 0.08 | |
| Covert | 0.00 | 0.08 | |
| Covert | 0.00 | 0.08 | |
| Covert | 0.00 | 0.08 | |
| Covert | 0.00 | 0.08 | |
| Covert | 0.00 | 0.08 | |
| Covert | 0.00 | 0.08 | |
| Covert | 0.00 | 0.08 | |
| Covert | 0.00 | 0.08 | |
| Covert | 0.00 | 0.08 | |
| Covert | 0.00 | 0.08 | |
| Covert | 0.00 | 0.08 | |
| Covert | 0.00 | 0.08 | |
| Covert | 0.00 | 0.08 | |
| Covert | 0.00 | 0.08 | |
| Covert | 0.00 | 0.08 | |
| Covert | 0.00 | 0.08 | |
| Covert | 0.00 | 0.08 | |
| Covert | 0.00 | 0.08 | |
| Covert | 0.00 | 0.08 | |
| Covert | 0.00 | 0.08 | |
| Covert | 0.00 | 0.08 | |
| Covert | 0.00 | 0.08 | |
| Covert | 0.00 | 0.08 | |
| Covert | 0.00 | 0.08 | |
| Covert | 0.00 | 0.08 | |
| Covert | 0.00 | 0.08 | |
| Covert | 0.00 | 0.08 | |
| Covert | 0.00 | 0.08 | |
| Covert | 0.00 | 0.08 | |
| Covert | 0.00 | 0.08 | |
| Covert | 0.00 | 0.08 | |
| Covert | 0.00 | 0.08 | |
| Covert | 0.00 | 0.08 | |
| Covert | 0.00 | 0.08 | |
| Covert | 0.00 | 0.08 | |
| Covert | 0.00 | 0.08 | |
| Covert | 0.00 | 0.08 | |
| Covert | 0.00 | 0.08 | |
| Covert | 0.00 | 0.08 | |
| Covert | 0.00 | 0.08 | |
| Covert | 0.00 | 0.08 | |
| Covert | 0.00 | 0.08 | |
| Covert | 0.00 | 0.08 | |
| Covert | 0.00 | 0.08 | |
| Covert | 0.00 | 0.08 | |
| Covert | 0.00 | 0.08 | |
| Covert | 0.00 | 0.08 | |
| Covert | 0.00 | 0.08 | |
| Covert | 0.00 | 0.08 | |
| Covert | 0.00 | 0.08 | |
| Covert | 0.00 | 0.08 | |
| Covert | 0.00 | 0.08 | |
| Covert | 0.00 | 0.08 | |
| Covert | 0.00 | 0.08 | |
| Covert | 0.00 | 0.08 | |
| Covert | 0.00 | 0.08 | |
| Covert | 0.00 | 0.08 | |
| Covert | 0.00 | 0.08 | |
| Covert | 0.00 | 0.08 | |
| Covert | 0.00 | 0.08 | |
| Covert | 0.00 | 0.08 | |
| Covert | 0.00 | 0.08 | |
| Covert | 0.00 | 0.08 | |
| Covert | 0.00 | 0.08 | |
| Covert | 0.00 | 0.08 | |
| Covert | 0.00 | 0.08 | |
| Covert | 0.00 | 0.08 | |
| Covert | 0.00 | 0.08 | |
| Covert | 0.00 | 0.08 | |
| Covert | 0.00 | 0.08 | |
| Covert | 0.00 | 0.08 | |
| Covert | 0.00 | 0.08 | |
| Mil-Spec Grade | 0.00 | 0.08 | |
| Mil-Spec Grade | 0.00 | 0.08 | |
| Covert | 0.00 | 0.08 | |
| Covert | 0.00 | 0.08 | |
| Mil-Spec Grade | 0.00 | 0.08 | |
| Industrial Grade | 0.00 | 0.08 | |
| Restricted | 0.00 | 0.08 | |
| Classified | 0.00 | 0.08 | |
| Mil-Spec Grade | 0.00 | 0.08 | |
| Mil-Spec Grade | 0.00 | 0.08 | |
| Consumer Grade | 0.00 | 0.08 | |
| Restricted | 0.00 | 0.08 | |
| Restricted | 0.00 | 0.08 | |
| Industrial Grade | 0.00 | 0.08 | |
| Classified | 0.00 | 0.08 | |
| Covert | 0.00 | 0.08 | |
| Classified | 0.00 | 0.08 | |
| Mil-Spec Grade | 0.00 | 0.08 | |
| Industrial Grade | 0.00 | 0.08 | |
| Industrial Grade | 0.00 | 0.08 | |
| Industrial Grade | 0.00 | 0.08 | |
| Mil-Spec Grade | 0.00 | 0.08 | |
| Restricted | 0.00 | 0.08 | |
| Mil-Spec Grade | 0.00 | 0.08 | |
| Restricted | 0.00 | 0.08 | |
| Mil-Spec Grade | 0.00 | 0.08 | |
| Restricted | 0.00 | 0.08 | |
| Mil-Spec Grade | 0.00 | 0.08 | |
| Industrial Grade | 0.00 | 0.08 | |
| Classified | 0.00 | 0.08 | |
| Mil-Spec Grade | 0.00 | 0.08 | |
| Mil-Spec Grade | 0.00 | 0.08 | |
| Restricted | 0.00 | 0.08 | |
| Mil-Spec Grade | 0.00 | 0.08 | |
| Restricted | 0.00 | 0.08 | |
| Mil-Spec Grade | 0.00 | 0.08 | |
| Mil-Spec Grade | 0.00 | 0.08 | |
| Classified | 0.00 | 0.08 |
FAQ
How do I check the float of a CS2 skin?
In your Steam inventory or on the Community Market, right-click the item, choose Inspect in Game and copy the link address, then paste it into the box at the top. The float, pattern seed and wear tier appear straight away. You can also paste a float number on its own to see which wear it falls in.
What is a float in CS2?
A float (wear value) is a number between 0 and 1 that sets how worn a skin looks. Lower is cleaner. Each skin also has its own float cap, so some can never be Factory New and some can never be Battle-Scarred.
What are the CS2 wear float ranges?
Factory New 0.00 to 0.07, Minimal Wear 0.07 to 0.15, Field-Tested 0.15 to 0.38, Well-Worn 0.38 to 0.45 and Battle-Scarred 0.45 to 1.00. A float exactly on a boundary belongs to the worse tier.
Why does my inspect link not work?
Inspect links copied in CS2 since March 2026 carry the item's data and can be read here. Older links that end in an asset ID (…A123D456) need the game client to look the item up, so copy a fresh link from your inventory.
What does position in range mean?
It shows where your float sits between the lowest and highest float the skin can have. 0% is the best possible float for that skin, 100% the worst. A 0.08 float on a skin capped at 0.06 to 0.80 is near the bottom of its range even though it is Minimal Wear.
Is a low float worth more?
Usually, within the same wear tier, and most of all near tier boundaries and on skins where a low float is rare. The price cards show the lowest listing for each wear; very low floats often sell above that.
Can I check a skin's float without an inspect link?
You can look up its float cap and the price of each wear with the skin search on this page, but the float of one particular item can only come from its inspect link. Two copies of the same skin and wear can have different floats.
What is a pattern seed?
The pattern seed is a number from 0 to 1000 that decides where the pattern sits on skins with a random layout, such as Case Hardened, Fade, Marble Fade and Crimson Web. The same seed always gives the same pattern, which is how blue gems and full fades are identified.